Saturday, 30 August 2008

mutanus dead

Back in we go. We kill Lady Anacondra again on the way to Pythas. Bitch drops a blue 10 slot bag. Umm. Thanks?

We move quickly up the tunnel to where we wiped last night and clear it with the extremely complicated plan of sending the pets to tank the first druid. How we wiped last night is unclear. Well maybe the How is clear, it's more how tired do you have to be to think hitting the guy farthest away is a great idea?

Pythas was easy and dropped Armor of the Fang. On to Skum who gave up the dagger instead of the cloak we wanted. I took the armor and J took the dagger, equipping it. Up the hill to Serpentis and we came across the gap we had to jump. I jump, my pet falls and suddenly there's a deviate dreadfang or something on me. My pet decides not to reappear and I have too much threat by the time J makes the jump (also sans pet) to have her take aggro while I heal. I die but the deviate is at 15% so at least J will survive.

Not. She dies just before the deviate is about to, turns to me in frustration and exclaims "I wasn't doing any damage when I hit it" followed swiftly by "oh fuck - my dagger skill is like zero". Ok let's get dinner, reset the dungeon to see if we can get the cloak from Skum and complete all four fanglords in one run so Mutanus can kill us.

(dinner was hot btw, french cafe, organic food, tasty confit de canard and a honey dew ale - guaranteed to remove any wipe frustrations)

We start again and things go smoooooth. Fast run, chainpulling trash groups with no mistakes. Pythas down and he drops the Armor again for J. Skum drops and gives up the Tail Spike AGAIN, I take it but don't equip yet. My scorpid still fails the jump on the way to Serpentis but we'd used tracking to make sure nothing was anywhere near us and Scorpi decided to join us after ten seconds or so. Serpentis was simple and we crossed our fingers for the bow or even the boots (both of which I'd have let J take). Instead he dropped the gloves. /cry

I'd read that Verdan hits hard but with two tanks it should be fine. Scorpi and Oinker lead the charge. I throw a heal on Scorpi after the first hit but he'd dropping health crazy fast. A glance at Omen shows Scorpi with an untouchable threat lead so I tell J to open up fully. I'm 2nd in threat, she's third and Oinker is a distant fourth. Experience has lead me to believe that "what the fuck is your pet doing?" is neither helpful to the run nor conducive to a harmonious home life.
Scorpi drops and Verdan lumbers (the word is fortunately accurate - dude moves at a snail pace) towards. When he starts lumbering I realise we're going to drop him before he gets within 6 yards of us, which is nice because Bol really didn't want to "tank" him and deal with the inevitable corpse run.

"Oinker didn't get any threat" J announces making me warm inside that she was paying attention and on top of things. "Oh. Growl was off."

ahhh. /shrug. No harm no foul.

Verdan dropped the useless shield, but none of his loot is any good for us so I didn't really care - i just wanted to kill him. We drop through screaming gully to get back to the 4 way cave. And when I say "we" I mean J made me go first to check the fall didn't kill me.

Cobrahn gave up the Leggings of the Fang for me and Anacondra dropped the Serpent's Shoulders for J. It was pretty weird how we kept getting the same drops as yesterday but weird in an awesome way.

We cleared all around the route to Naralex and started the escort quest. Very very simple, I don't see how any 5 man group of any level can possibly fail it. We got lucky on drops again when Mutanus gave up the Deep Fathom Ring for J. And after running around the talk to quests from the glowing shard quests we got 7 kajillion xp each and an answer to why Falla Sagewind was standing on top of the wailing caverns mountain.

2.5 hrs all told and would have been a lot faster had we not had to keep throwing stuff away to make space in our bags. This place has a ton of good greens and has pretty much solved the gear problem for our lower level characters. It also provided stacks and stacks of leather for J to max her LW.

Oh I almost forgot. Early in the final run Gloves of the Fang drop from a druid. I give them to J and tell her to equip them.

"really?"
"course. you have them." I say basking in my beneficence
"but we can sell them"

D'oh. At least one of us was awake.

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